Author Topic: 0.8.5 Hotfix  (Read 59 times)

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Offline Ancient Demise

  • Greg "Dem" Hawkins
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0.8.5 Hotfix
« on: May 23, 2017, 03:05:59 PM »
Patch 0.8.5 is out. This mainly addresses several client and server stability issues.

You will need to download a full 1.2 GB patch but it will get any 0.8.x version up to date
Download page



Code: [Select]
Version 0.8.5
-----------------------------

------ KNOWN ISSUES ------

GAME SYSTEMS
- At the first launch, the game might give you a warning for modified files, and therefore crash.
Workaround is just to restart the game.

LAUNCHER
- All the manual changes made to Server.cfg will be lost if you use the Server Configuration prompt of the Launcher.

GAMEPLAY
- Pulse lasers occasionally fire an additional laser pulse
- "Pilot Splat Syndrome": Sometimes, when you're landing, the pilot will die, leaving the asset intact. This, unlike the (now fixed) Runway Fireball Syndrome, though, happens very rarely.
- In the Coupled Unlocked Reticle mode, when the reticle is very close to the center of the screen, the torso will stop moving, but the reticle will keep trying to recenter

HUD
- Certain HUD elements might overlap other UI elements

SOUND
- Ballistic and missile weapons readiness sounds play also when the weapon is empty
- Ballistic and missile readiness sounds will also play on the reload of an ammo ton and may overlap the ammo reload sound
- Laser readiness sounds will even play when you leave your asset
- Playback of reload sounds may fail on auto-reload and are outright broken on MRMs for the MRM to function correctly as a weapon

CONTROLS
- DirectInput Joystick support has been removed due to instability. You can continue using your joystick by following this guide: https://www.reddit.com/r/MWLL/wiki/082joystickguide

------ BUG FIXES ------

STABILITY
- Fixed a certain number of crashes to desktop caused by particle effects

GAMEPLAY
- Fixed wrong Sulla damage modifiers

--- GAMEPLAY CHANGES ---

- Added sensitivity modifier for the floating reticle while zooming
- Base AMS now will shoot down bombs
- Corsair C variant updated
- Hawkmoth G variant updated
- Long Tom Short Range ammo area of blast decreased by 33%
- Long Tom Long Range ammo area of blast increased by 33%
- Air medium and small lasers now have a 1.3x damage modifier against other aircraft
- Air RAC5 spread decrease

--- AUDIO ---

- Replaced reload beep with a less aggressive one-shot
- Fixed PPC / ERPPPC readiness sounds

--- NETWORK ---

- Corrected network scheduling for various assets to improve performance

--- CAMO ---

- Enhancement to Green, Red, Yellow and Exotic camos


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